Red Dead Redemption Guides
Discover in-depth maps, guides, and walkthroughs for Red Dead Redemption.
100% Completion
| Checklist | |
|---|---|
| Missions |
Story Missions
| New Austin | |
|---|---|
| Intro | |
| Bonnie MacFarlane | |
| Marshall Johnson | |
| Nigel West Dickens | |
| Seth Briars | |
| Irish | |
| Nuevo Paraiso | |
| Irish | |
| Vicente De Santa | |
| Landon Ricketts | |
| Luisa Fortuna | |
| Abraham Reyes | |
| West Elizabeth | |
| Edgar Ross | |
| Harold MacDougal | |
| Homestead | |
| Abigail Marston | |
| Uncle | |
| Jack Marston | |
Stranger Side-Missions
| New Austin | |
|---|---|
| Nuevo Paraiso | |
| West Elizabeth | |
| Finale |
Side Objectives
| Tasks | |
|---|---|
| Collectables |
Other Guides
You can search and filter our guides using the form below.
Red Dead Redemption Story Mission Guides
Showing 1-30 of 58 Red Dead Redemption Story Missions Guides
Text walkthroughs, screenshots, maps and Gold Medal objectives for all story missions in Red Dead Redemption.
Damn crows keep stealing corn. A scarecrow made of lead will probably scare them to death.
The rebels need supplies so Reyes wants to take some from the Mexican Army by stealing a train. They won't let it go easily, though.
John learns how to catch and break horses for MacFarlane's Ranch.
Landon heads out to rescue a part of his extended Mexican family with John coming along for support.
Gun? Check. Ammo? Check. Friends to help? Check. Time to storm Fort Mercer and get Bill Williamson... if he hasn't fled to Mexico yet.
Bonnie and John take part in a friendly horse race around MacFarlane's Ranch.
Fresh blood in Mexico, Marston seeks help finding Escuella and Williamson from Captain de Santa but John will need to help the Mexican army before they will help him.
John and Bonnie take a wagon to the town of Armadillo to purchase some medicine from the Doctor's Office.
Time to finish off Allende. As one would expect, he won't be surrendering easily and may be harboring someone of interest.
Face opponents in poker and then a duel when things go bad.
Marston gives chase as Bill Williamson flees deep into Mexico. Only problem entering the country is more "friends" of Irish.
Bonnie needs help to guide some cattle from their pen out to pasture by an old oak tree. Give her a hand and start earning some cash.
Luisa wants De Santa dead. He may also know where Escuella is too. Don't expect De Santa to surrender easily.
Rebels have taken over the abandoned fort at Torquemada and Marston needs to help the Mexican Army clear them out. The rebels won't go easily, though.
Cattle rustlers have been spotted in Pike's Basin so the marshal enlists the help of John Marston to help bring them down.
Colonel Allende tells John that Williamson and Escuella have been captured and are being held in Chuparosa... Or so he says...
Help a Mexican Army supply train through rebel-held territory. You probably aren't meant to come out alive, though.
Bonnie has been kidnapped and it's up to John and the marshals to get her back before time - and Bonnie's oxygen - runs out.
Drew MacFarlane is missing and Bonnie is worried. She and John find her father alive at a bloody scene but while they're gone the ranch heats up.
Once again Irish claims he's found a machine gun - this time it's in a mine. Fight through miners all the way to the bottom and claim the prize.
After wrecking the army's new toy, it's time to go back to horses in order to put a bullet in Dutch... if he allows it.
Abraham Reyes finally finds out where Javier Escuella is hiding and takes John to him. You'll need to get through an army, though.
Luisa needs her sister to flee the approaching revolution and get to safety elsewhere.
Take control of Mexican Army prisoner wagons with Landon and then take the prisoners to freedom in the United States.
John Marston arrives in Blackwater before being sent to Armadillo to track down an old friend.
Just when the Marstons' lives were getting back to normal the past has one card left to play. The name of the game is sacrifice.
Luisa pleads for assistance in taking out an army supply convoy. Dynamite should work just fine.
Drive Seth to a secluded location while he checks some deceased friends for his treasure map.
Nigel West Dickens is out of the doctor's office and back to selling his elixir. He needs John's help to push his product to new customers.
