Red Dead Guides
Guides, maps, checklists and walkthroughs to help you achieve 100% completion for every Red Dead game!
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Bonnie and John take part in a friendly horse race around MacFarlane's Ranch.
A storm is rolling in and Bonnie needs your help getting the cattle back to the ranch. Get the herd home safely before they become hamburgers.
Given the chaos of the zombie plague, numerous people are missing. Many might be lost but some have a chance of still being alive.
Nigel needs to raise some more cash for the assault on Fort Mercer. A race is easy money for him, especially when he won't be doing the hard work.
Drew MacFarlane is missing and Bonnie is worried. She and John find her father alive at a bloody scene but while they're gone the ranch heats up.
Assist Seth with getting his treasure from the Tumbleweed mansion. The other treasure hunters won't make it easy, though.
Nigel West Dickens is out of the doctor's office and back to selling his elixir. He needs John's help to push his product to new customers.
Red uses a broken bottle to fight drunkards and defend showgirls in the saloon.
A pregnant woman seeks support for her unborn child. She knows of a man who should have some money.
Just when the Marstons' lives were getting back to normal the past has one card left to play. The name of the game is sacrifice.
Marston gives chase as Bill Williamson flees deep into Mexico. Only problem entering the country is more "friends" of Irish.
Assist Marshal Johnson with some murderous bandits terrorizing the countryside. It turns out their leader is an old friend.
Escort Nigel West Dickens to a doctor in Armadillo before he bleeds to death. Along the way you'll need to protect him from some bandits.
Just when things are getting back to normal, some people feel the need to screw it all up again.
"Something funny is going on out there..." as John, Abigail and Jack await the return of Uncle.
John and Bonnie take a wagon to the town of Armadillo to purchase some medicine from the Doctor's Office.
John Marston seeks help from the marshal in Armadillo. The two strike a deal to help each other out.
There are 365 pages in Sheriff Bartlett's journal. You'll need to purchase items or complete various side tasks to unlock them all.
The first person of interest as to the cause of the plague is Seth and his glass eye. He hasn't changed one bit since we last saw him.
